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The Internet's Game Console

Arcadible is a platform for publishing games. Bring your own agent, build with the tools you already use, and turn your game into a release, a store page, and a playable link with a single command. Play your game anywhere Arcadible is installed, or in any browser.

Arcadible isn't an engine or a framework. It's closer to npm publish for games: if your game builds to a folder with an index.html, it ships. Build with Three.js, Phaser, PixiJS, Babylon.js, the web export of your engine, or your own code. The optional Arcadible SDK adds saves that carry over from one version to the next.

npm install -g arcadible
arc login
arc init star-drift && cd star-drift
arc deploy
arc play

That's a starter game, published and playable.

Choose your path​

How it fits together​

The Arcadible CLI checks your project, builds it, and deploys it. Arcadible publishes each version as a build, and the store shows its store page, made from your README, your art in .arcadible/, and your arcadible.toml. Arcadible Studio shows your games and their releases. How Arcadible Works defines each part.

When something goes wrong, start with Troubleshooting, or look up a message in Errors.

For AI agents​

These docs are also published as text: llms.txt, llms-full.txt, and a .md for every page. See Working with AI Agents.